GameBench SDK

GameBench SDK

Studio SDK is a native library for iOS and Android that, once integrated, quietly captures performance data and screenshots from inside your game, without the need for any external applications. The data is uploaded to a GameBench server for later analysis.

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Recent Releases

1.12.6 April 8th 2026
  • Injector/iOS: Second attempt at fixing certificate resolution bug
1.12.5 April 8th 2026
  • Android: Fix for rare crash during Vulkan-based Android screen capture.
1.12.4 March 30th 2026
  • Injector/iOS: Fix for bug when using local identity cert that isn’t also in default keychain.
1.12.3 March 30th 2026
  • Injector/iOS: Fix for toUpperCase() runtime error.
1.12.2 March 27th 2026
  • Injector/iOS: Fix for when local .p12 was generated with an unsupported algorithm
  • Android: Fix for static vs shared STL (libc++.so) issue

Full Release History

Supported Platforms

  • Android 5.0+
  • iOS 10.0+ (64-bit only)
  • tvOS 10.0+

NB: Hardware platforms only. Emulators are not supported.

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