v0.8.10
13 May 2021
- iOS: Bitcode is now enabled
- Disabling GameBench now results in no GameBench code in Unity builds
- Improved versioning (all binaries share same version and build ID)
- GameBench version numbers now included in session uploads
- Android: Improved detection of when app goes to background (automatic session)
- Android: Fixed FPS/screenshot loss when Vulkan renderer used with Optimized Frame Pacing
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