Performance Injector
Performance Injector
The GameBench Performance Injector is a desktop app for MacOS and Windows that ‘injects’ the native library from Studio SDK into pre-built Android and iOS apps.
No source code is required, you just drop your app bundle (.apk or .ipa) onto the GUI and it produces a modified app bundle ready for installation on your test devices.
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Recent Releases
1.12.3
March 30th 2026
- Injector/iOS: Fix for toUpperCase() runtime error.
1.12.2
March 27th 2026
- Injector/iOS: Fix for when local .p12 was generated with an unsupported algorithm
- Android: Fix for static vs shared STL (libc++.so) issue
1.12.1
February 2nd 2026
- Android: Fix for crash when zipping empty session directory
- Android: Fix for crash seen during ANR
- Injector/iOS: Fix for broken password dialog after keystore alias feature was added
- Injector/iOS: Fix for .app bundles not being recognised when selected via file picker or drag-and-drop
1.12.0
January 5th 2026
- Android: Fix for crash in Vulkan rendering on XClipse GPUs
1.11.1
October 31st 2025
- iOS: Fix for missing FPS for certain render paths
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