Integration
Integration of Studio SDK is done by adding the native library to your project as you would any other third-party library. Unity users may prefer to add our Unity Plug-in to their project, rather than add the native library to generated Android/iOS projects.
You do not have to write code to use GameBench but if you need programmable control we offer APIs in C#, C, and Java.
Integration can also be done post-build with our Performance Injector product.
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