Release Notes
Feed URL: https://docs.gamebench.net/docs/studio-pro-android/relnotes/index.xml
ℹ️
Please note v8.x only supports Android 11, 12, 13, 14 and 15
Fixes
- Improved FrameTimes timing accuracy: frame deltas are now correctly anchored to actual frame timestamps and accumulated across bin boundaries, fixing occasional dropped or incorrect deltas.
ℹ️
Please note v8.x only supports Android 11, 12, 13, 14 and 15
Changes
- Added support for Android devices with 16 KB memory page sizes
ℹ️
Please note v8.x only supports Android 11, 12, 13, 14 and 15
Changes
- Reduced overhead of the Android daemon (see Android overhead)
- Added launch time button visible while recording. Press it when the app is loaded to record launch time in the session.
- Added a “clear synced sessions” button in the menu
- Minor visual improvements
- Renamed FPS mode exhaustive to Auto-Exhaustive
- Added support for Android 17 (beta)
ℹ️
Please note v8.x only supports Android 11, 12, 13, 14 and 15
Changes
- Added WebView memory tracking
- Fix for FPS for certain devices
- Added self-check (diagnostics) to identify supported metrics on device
ℹ️
Please note v8.x only supports Android 11, 12, 13, 14 and 15
Changes
- Added a self-diagnostics option in the menu, which will report the available metrics
- Improvements to the stability of the background daemon
- Improved the starting process of the background daemon
- Improvements to authentication
- Added raw logging for FPS diagnostics
ℹ️
Please note v8.x only supports Android 11, 12, 13, 14 and 15
Changes
- Fixes frame times (frame timestamps)
ℹ️
Please note v8.x only supports Android 11, 12, 13, 14 and 15
Changes
- Stop app from being killed on certain devices
- Fix for Google Pixel devices
ℹ️
Please note v8.x only supports Android 11, 12, 13, 14 and 15
Changes
- GameBench Pro Android App now will automatically restart and recover when killed while recording a session
- Improvements to GPU measuring and added support for Vivo X200 Pro
- Improvements to FPS measuring with “Display Hook” method
- Handle device details discovery errors
ℹ️
Please note v8.x only supports Android 11, 12, 13, 14 and 15
Changes
- Support for Xclipse GPU metrics on Android
- Fixed intermittent FPS issue when profiling Safari on iOS
ℹ️
Please note v8.x only supports Android 11, 12, 13, 14 and 15
Changes
- Fix GPU cycles data collection
ℹ️
Please note v8.x only supports Android 11, 12, 13, 14 and 15
Changes
- Improved collection of Janks
- Added collection for Low 1% FPS data
- Upgraded authentication mechanism
- Added automatic sign-in from GameBench Pro Desktop
- Added “Display Hook” method to collect framerate (FPS) metric
- Disabled adaptive FPS method
- Disabled Janks in OEM profile
ℹ️
Please note v8.x only supports Android 11, 12, 13, 14 and 15
Changes
- Fixed framerate janks
- Improved session stopping
- Added GPU metric support for Pixel 9 Pro & Pro XL
- Improved support for 32-bit devices (tested on Samsung Galaxy A10)
ℹ️
Please note v8.x only supports Android 11, 12, 13, 14 and 15
Changes
- Added Virtual Display method to gather FPS on Pixel phones
ℹ️
Please note v8.x only supports Android 11, 12, 13, 14 and 15
Changes
- Added Virtual Display method to gather FPS on Pixel phones
ℹ️
Please note v8.x only supports Android 11 and above
Changes
- Fixed FPS metric on Pixel 7 Pro, Pixel 8 Pro, Pixel 8a, Pixel 9 Pro
- Improved GPU usage tracking on Android
ℹ️
Please note v8.x only supports Android 11 and above
Changes
- Improved FPS detection on Pixel phones and Android 14/15
- Improved “All files” permission detection
- Improved CPU usage support
ℹ️
Please note v8.x only supports Android 11 and above
Changes
- Android 15 support (beta)
- Enable GPU metrics in “OEM preset”
- Support for multiple displays (Fold and Flip devices)
- Fix bug with GPU metrics
ℹ️
Please note v8.x only supports Android 11 and above
Changes
- Removes security warning related to the target Android version
- Improved battery and power metrics
- Metrics collection is now more robust
ℹ️
Please note v8.x only supports Android 11 and above
Changes
- Support for Android 11-12
- Added profiling software to meta data
- Renable auto-sync in settings
- Add XIAOMI popup with link to instructions
- Improve support for power, current and voltage metrics
- Improved stability and support across devices
- Improvements to screen rotation support for Pixel 6/8 (Android 14 February update)
ℹ️
Please note v8.x only supports Android 13 and above
New features
- FPS and screenshots support for Android 14 (February 2024 update)
- Improved logging and reduced logs size
- Improved support for measuring GPU usage
- Improvements to settings and presets
- Added Android baseband version tracking
Known issues
- Screenshots do not work when screen is rotated on Pixel 6/8 (Android 14 February update)
ProNet features
- Added temperature display in the overlay
- Improved session tagging
- Added screenshot region of interest for reduced capture
- Make network RTT run only at the beginning and end
ℹ️
Please note v8.x only supports Android 13 and above
New features
- Adaptive FPS sampling which reduces CPU overhead (enabled by default in the settings)
Other
- Aligned Android binaries with GameBench Pro Desktop
- Renamed to GameBench Pro (Android app)
ℹ️
Please note v8.x only supports Android 13 and above
New features
- Overhauled underlying implementation
Added
- OEM mode
Fixed
- Improved session recovery when app under test crashes
- Fixed issue where first network sample could be incorrect
Added
- Screenshot quality scaling
- Enable frametime/janks by default
Fixed
- Screenshot issue on the Samsung s21
Fixed
- Memory and Cpu multiprocess calculations improved
- Improved stop sessions to reduce 0s second sessions
Added
- Android 11 Support
- Android Go support
Fixed
- Fix for missing Screenshots on some android 8 devices
Added
- Support for new Samsung devices
- Detect additional processes to be included in the memory metrics
Added
- Power only mode, power readings and screenshots
- Power readings improved on some Samsung devices
Fixed
- GPU collection on some devices was causing device reboots
- Power metrics on Samsung devices compared and improved with Samsung support
- 32/64bit game showing metric discrepency analysed and resolved
Fixed
- Crash when launching recording on some devices
Added
- Low spec mode available from settings, record fps and screenshots for low end devices. Android 5.0+
- Increased supported Mali GPUs
- Update available checking
Fixed
- Android 10 stability issues
- Mali GPU stability issues
- Screenshot support for Samsung Android 10 devices
Added
- New App design
- Android 10.0 support for:
- FPS
- Power
- CPU
- Memory (new format)
- Screen shots
- New Memory Metrics to bring inline with Android Studio from Android 7+
- Initial support for Mali GPUs
Added
- Ability to record and store frame times that can be retrieved using an API
- Added an option to generate debug logs in the sdcard folder
6.3.1 - 8226 - 26/02/2019
Fixed
- Issue that caused cpu frequency to be reported 0 on some QCOM chipsets
6.3 - 8205 - 14/02/2019
Added
- Programmatic markers feature that gives users the ability to highlight session areas from their code
Removed
- GameBench advert to use the desktop tool
6.2.1 - 8145 - 16/01/2019
Fixed
- Fix a bug that caused sessions to be pushed multiple times to the server when a time out occurred.
6.2 - 7996 - 31/10/2018
Changed
- Targeting SDK 26
- Permissions are now requested inside the app
Fixed
- Devices running Android 4.4 and below are now able to log in again
- Bug that caused screenshots from the sample app to appear with user’s photos on some devices
- Bug that caused the last few seconds of a user’s allowance to not be consumed
6.0 - Build 7714 - 20/08/2018
Added
- Now waiting for confirmation from server when uploading a session is successful.
- Support for Android 9.
- Option to report issue when a session does not upload successfully.
Fixed
- We now show the correct time allowance remaining for Premium users with Time-based licenses.
5.0.2 - Build 7157 - 18/06/2018
Fixed
- Being able to profile Supercell’s games
- GameBench service runs in the foreground making it more stable in resource critical conditions
- Using a new implementation of the intro slider
5.0.1 - Build 6407 - 26/03/2018
Fixed
- Fixed timeout bug for uploading long sessions
5.0.1 - Build 6371 - 08/03/2018
Fixed
- Uploading faulty sessions when “Sync” button pressed
- Core states issue with QCOM chipsets
- Getting CPU for apps spawning multiple processes
- Erroneous starting timestamps for FPS in Android 6 and below
- Note 8 GPU null pointer exception
- Sony Experia C3 reading CPU freq crash
- FPS not being reported on Hotstar app
- Shipping with daemon for Android 8.1
5.0 - Build 4339 - 6/11/2017
Added
- Support for Android 8.1
Fixed
- Bug showing no internet connection for devices running Android older than KitKat
- Stability fixes
5.0 - Build 4013 - 16/10/2017
Fixed
- Fix a bug on power capture
5.0 - Build 3760 - 04/10/2017
Fixed
- Bug that caused some session to show as having 00:00 duration after being stopped
- Bug that caused premium users to appear as free after the app had been killed by Android
- Bug caused by gamebench/data folder being empty
5.0 - Build 3596 - 21/09/2017
Added
- Support for Android 8 - Oreo
- Repairing sessions that didn’t stop successfully or failed to upload
- Checks for invalid metric values
Fixed
- Getting memory metrics for Android 5.x devices
- Getting CPU metrics for devices using 5.x and above
- Getting CPU metrics for devices that do not have frequency information
- Getting Power metrics for more devices
Changed
- Public and Enterprise users use the same app
- Uploading each session in a single zip
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