Using GameBench with Unity 2017
As Unity 2017 doesn’t include the Unity Package Manager the installation of the GameBench Unity Package is rather different:
You must manually unpack your
GameBench.tgzand import the contents to a specific location in your project:
You must then delete the file
When building for iOS you must edit project settings in XCode and explicitly disable bitcode in all targets, and also change
GameBench.frameworkso it is embedded in the
Unity-iPhonetarget (use the embed+sign option).